Hi, I'm Victoriadesigner who builds deep interactions

Turn complex ideas into experiences people actually feel, and own the work end-to-end, 0→1 to production.

Prototype and build in code using Claude.

Based in Valencia, Spain

Web and mobile products

Immersive web

Interactive installations

Generative AI

Featured Projects

I was fortunate to work with strong teams on projects at every stage, from concept and UX design to visual design and delivery

A first-person immersive web experience demonstrates how a smart glasses app concept works. Designed and built in code

Immersive first-person scroll experience for a smart glasses cooking app, prototyped in code

Role: designer & builder for immersive web

Norma

2025

Mobile app for a dry cleaning startup.

Merged service catalog and pickup/delivery patterns into one seamless experience across 20 user scenarios. Kept UI minimalistic and simple in line with the brand's design. Delivered in 2 months. Live on App Store and Google Play.

Merged service catalog and pickup/delivery patterns into one seamless experience across 20 user scenarios. Kept UI minimalistic and simple in line with the brand's design. Delivered in 2 months. Live on App Store and Google Play.

Role: product designer for a startup

About

Summary

Designer with roots in studios, working end-to-end, from first concept to final handoff.

I love finding creative ways to solve problems and make things feel right. I like being the first designer in the room, defining the product before there's a system to follow

My background in engineering gives me an instinct for systems and constraints. I think in structures before I think in screens.

My background in engineering gives me an instinct for systems and constraints. I think in structures before I think in screens.

I prototype and build in code using Claude, so what I design is close to what gets shipped.

Equally comfortable owning a project solo or deep inside a team.

Experience

2025–2026

Interactive designer, Sila Sveta, freelance

2024–2026

Product & Interactive designer, Pinkman studio

2022–2024

Product & Interactive designer, B2B and B2C products

2021–2022

Graphic designer, CBSD

Education

2026

Wannabelike, building products with AI

2025

DesignWorkOut, future-oriented thinking

2022

Yandex.Practicum

2020

State university of Architecture and Civil Engineering, Heat Power Engineering

Craft & experiments

Museum and exhibition installations, AI reels, micro-interactions—all other projects that I've also do

History of the Place

2026

Multi-surface museum and brand activation across mobile, touchscreen, and AI photo stand. Designed end-to-end UX/UI and branding. Used by 6,000+ visitors with 5,000+ AI-generated photo downloads in the first 2 months after the opening

Role: UX/UI designer for multi-surface activation

3D illustration for "Stop the scene"

Adapted typo

Micro-interactions

AI showreel for MAC

Adapted typo and created illustrations

Joseph Brodsky. A Place Like Any Other

2024

AR-powered exhibition app. Collaborated with 3D designer and developers to deliver in 1 month. Used by 12,000+ visitors for 6 months

Role: UX/UI designer for AR exhibition app

Photo measurement. Waiting for festival parade to start at Zojo-ji Temple. Tokyo, Japan. 2004.

© 2021–2026

Last update: July, 2026